Getting started
Take your Minecraft store from a new account to its first delivery.
Manage multiple stores
Each account can create two stores by default. Open Your stores at /dashboard/stores and choose Create new store to add another. Use Open dashboard beside a store to manage its packages, payments and game server. The All stores link in any dashboard returns to this page. Each store has its own address, payment setup, plugin secret and Craftly plan.
The Your stores page shows how many stores you have and your current limit. When you reach it, contact Craftly to request more. Platform admins can change each account's maximum in Admin → Accounts, including their own. Lowering a limit never removes existing stores.
How Craftly works
Craftly connects your webstore, payment accounts and Minecraft server. Players choose packages, enter a Java username or Bedrock gamertag, and pay through your Stripe or PayPal account. Once payment is verified, the Craftly Paper plugin picks up the order and runs its actions in game.
Your dashboard manages the store. Your public shop lives at your-store-address.craftly.one. Craftly runs the platform for you; you only manage your store and game server. The documentation is public, so you can share any guide with someone setting up their own store.
Set up your store
- Create an owner account and choose a store name and address. In Settings, add your server address and Discord invite.
- Open Categories to organize your shop, then create a package in Packages. Set its price, content and delivery actions.
- Open Game server, install the Craftly Paper plugin and copy your store’s plugin key into its configuration.
- Send a test payment from Game server. Use your own Minecraft username and confirm that the package arrives.
- Open Payments → Set up payment providers. Connect your own Stripe or PayPal account and finish the webhook setup.
- Use Customization and Templates to prepare your storefront. Open View your store and check the player journey before sharing its URL.
Before you share the store
- Check that the server shows Connected and that a test package runs the expected actions.
- Test your payment setup in Stripe test mode or PayPal sandbox before switching to live credentials.
- Make packages active so players can see them. Check prices, discounts, usernames and the Bedrock prefix.
- Demo store purchases are simulated. Craftly paid plans are real monthly subscriptions; review the price and provider checkout before subscribing.